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Posts Tagged ‘use of space’

I’m a few days away from my first session with a new team and I’ve been watching, listening, reading and writing sports and coaching for a few weeks now in preparation. My next few posts are going to condense and outline some of this – also building upon my many years of experience – as a resource for those athletes who’d like to read my thoughts. Hopefully coaches who read this blog will also take from it what they find useful.

Attacking Focus

1. Play Head’s Up Rugby (Low structure imposed upon, high assessment and coordination demanded of players.)

a) Seize and exploit the ‘easy opportunity’ (ex. over-lap, gap, strong vs weak, fast vs slow, poor alignment, etc.)

b) Create an opportunity by using a simple move (can be simple as a sudden and sharp change of direction that manipulates the defence and allows support players options, or a multi-option snap play like a loop or a blocker line)

Before the defence re-aligns, look for a new ‘exploitable’ opportunity. This is a simple cycle where some players will be better at scanning and seizing but will have options to create opportunities if nothing easier is immediately apparent (not just from their scanning, but also from team mate feedback!). While I will train everyone to enhance their ability to anticipate and recognise patterns and visual cues, players not so aware can always start from b), using the attacking tool box mentioned in my previous post.

2. Maintain a quick tempo and play to our strengths

Playing in a provincial Premier League means we’ll face very strong and well-coached teams. I expect to especially see strong defending teams as those aspects are typically easier to coach (as seen in the recent Women’s Rugby World Cup!) We are lucky to have plenty of options in terms of speed, power, finesse, and game smarts. In conjunction with playing “head’s up” – and sometimes as a default option when there are no easy opportunities / creative efforts are being shut down – we can proactively and patiently string together phases in a logical way. Dominating the contact area to win quick ball, with good coordination and communication, means we should have a lot of people in good positions to keep the tempo up and prevent the defence from getting properly re-aligned. From this situation, defences break down and get us back to the ‘easy opportunity’ situations. For example, consider how even a 3m penetration with quick ball can catch defenders off side or unsure of who they’re supposed to be covering, or how a few phases in one direction with a wide move in the other could find speedy players against unfit ones. Not only do playmakers need to be aware of these possibilities, but all players should be assessing simple things like “Do I need to go in that ruck, or can I stay here and be part of the next phase?” Little ‘rules’ can be devised which fit the players you have – in our case, we’ll have a lot of options as we have a big tight five, mobile back row, intelligent midfielders and speedy outside backs. The trick will be to play to the ‘best’ strength at a given moment – something we will continually work on in game-like practice.

Important Factors in Achieving This:

  • Awareness – at all times – scanning / communicating / listening (playmakers use info to make decisions)
  • Work-rate – whoever is aligned first has the initiative. In contact, the fewer people needed to win a tackle contest, the more people we have for the next phase.
  • Alignment considered – we need more than one ‘layer’ to ensure we can be proactive, but also reactive (i.e. a strike runner can have a go at space, but if the timing is off or the defence adjusts, we need a ‘back door’ outlet to keep the play alive and not resort to something that’ll lead to slow ball). This means more than getting into good positions. It also means that players have to consider their actions. The two most common: forwards jogging to rucks that are already won to stand beside it doing nothing; backs who run up flat when the play has been halted much further inward to then have to back pedal into a good position to receive the ball on the next phase. To maintain a good tempo with sufficient numbers, players need to be efficient in their alignment (it also saves them from wasting energy where they’re not needed). They should also begin to recognise when the defence is on the back foot (allowing us to play flatter and have a quick go at the line) or on the front foot (maybe forcing us to have a plan to cope with defenders ready to pounce).
  • Ball movement – more than just quality and accuracy, timing of the pass is vital to the success of a move. An early pass gives someone else in a better position the time and space to use it. A late pass should be putting someone into a gap. A pass too early, without threatening the defence, can simply allow defenders to push across and cut off our options. A pass too late can be forward, at the wrong target, too hard or otherwise useless. Two quick passes can get us into more space in a hurry. A dummy pass can get us through a gap in that ‘black hole’ area behind a ruck.
  • Thoughtful running lines – straight running fixes defenders in place and preserves space for team mates. Sharp and sudden changes of angle can exploit space and the ‘soft shoulder’ of the next defender in line. Running too early can get you ahead of the play; too late invites the defence to take space away. Remember that a line can be a great decoy, so make sure not to ‘demand’ the ball when you’ve drawn the attention of two or more defenders. Passers also need to consider this and select a better target.
  • Strategic considerations – What’s the score? What part of the field are we in? What are the conditions like? Can we get enough support there? Can they cover kicks? Are they better/worse than us at the scrum or lineouts? Is it wise to have a shot at goal or rely on quick taps? Do we need to get the ball into the hands of our key players more or make a better effort to stay away from a certain player / unit in their team?  … these are all strategic considerations that can enhance or ruin our chances of scoring.
  • Focused roles – more than our individual strengths, consider your best role in attack. Are you a play maker who sees opportunities and passes well off both hands? A power runner who can make holes and drag several defenders in? A speedster who can burn defenders with pace and/or step around them? A strike runner who has a well-timed crack at space in the line? Or an equally-vital support specialist who does more than ‘hit rucks’, recognising when others are about to break the line, getting into good positions to call for and receive a pass?   (Maybe a combo of more than one!)

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[I’ve posted something like this before, but am going to be making of a poster for my team and shared this with someone who was interested. Thought a re-visit wouldn’t hurt!]

So one cold and rainy British Columbia evening when the guys really didn’t want to go outside I said we’ll try a little exercise I did at a conference. The speaker was Gary Henderson, a coach educator from the RFU, and he challenged us to think of the ruck as a ‘failure’ of the principles of the game. Yes, we can win the ruck and go again, but for that moment, we’re not necessarily going forward, support is tied in or waiting for the ball, continuity not certain, and the pressure might be off the defending team if they’ve now got a chance to re-align. So, he asked, what can you do to avoid that situation?

I’m now humbled to say we only came up with six, eight with some prompting to be more specific. So with that challenge, I asked the guys to better that. I didn’t give answers, but kept drawing out of them more specific options with questions.

I’m still fine-tuning this for my purposes, but I was really impressed with what we did … then they felt excited and went out in the sleet and mud to try some of these things.

1. Player, ball in two hands, running at space
2. Evasive footwork when contact possible / space closed
(I’m fine-tuning with swerve, side-step, cut as more specific options in different circumstances)
3. Dummy pass to throw defender off and re-open space
4. Pass when space isn’t present, especially when team mate has space (this could be a first option if I receive and there is no ‘easy’ space to exploit)
5. Fend (includes shifting the ball out of two hands for the first time) to fight defender when they close down
6. Power step to hopefully power through the would-be tackler (change of direction from the midline to throw defender off-balance and go through ‘branches’ instead of ‘trunk’ of the tree)
… contact initiated now … so this branches in two ways …
7. Offload
a. Screen pass
b. Around the body
c. While falling
d. From the ground
(or)
8. Hammer / Latch through contact (partner joins to hopefully plow through, or secure as we go into a maul or maybe a ruck)
9. Long placement on the ground (we reasoned that both a ‘jackknife’ or ‘pencil’ long placement of the ball can precede a ruck if someone’s there to play / move it quickly)
10. Ruck / Maul

So the ‘in-between’ stuff is what we work on a lot, in game-like settings. I don’t stress Gary’s word “failure” after using it for initial shock value, because rucks are part of the game and we have to win that contest. Before that, however, let’s really be conscious that we’ve got a dozen options before we have to resort to to a ruck, so we have to give ourselves the time to scan, think, communicate and coordinate those options. It’s important – vital, actually – that I put them in situations where they can practice these under match conditions so they can adapt to realistic pressure and get their timing right, together as attacking units.

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I’m one who favours defending square and with coordination being more important than quickness. This ensures integrity of the line, without anyone rushing ahead of another or having to rely too heavily on a team mate. Staying square means you can defend off either shoulder and make easy adjustments as attacking players do.

Most, if not all, of the attack solutions found in the Drift and Blitz defence posts can be used against flat, man-on-man defences. In some of the video examples, you can see how teams started square, but then had to resort to a drift, otherwise turned their bodies to chase an attacker, or one player shot up ahead of his / lagged behind team mates. With coordination and trust being vital to effective defence, attackers should consider ways to break this and find opportunities for themselves or their support runners. This doesn’t require fancy, multi-faceted moves with decoy runners. It can be done with a simple dummy pass and/or sudden change of direction. I don’t know if there’s a ‘non-negotiable’ rule for any of these, but players should be trying these things out in training in natural 4v4 games in realistic conditions so they can work out what works for them. Some key reminders should be to keep the ball in two hands to always remain a threat, to keep changes of direction sudden and sharp, to aim for shoulders to draw attention.

Supporting players have to be especially proactive a they’re the ones who have a wider view of how defenders in line react to what the ball carrier’s doing. Too often, I see ball carriers – to their credit – trying to make things happen, but see their supporting players hanging back expecting to be given a golden pass. I think, more often, they have to go looking for space that’s created, defenders whose attention is drawn away from them, or to make an early call to the ball carrier regarding better options. A short while ago I read a great interview with World Cup-winning legend Jonny Wilkinson who said:

I remember coming off the pitch at Twickenham and doing TV interviews with the media being very flattering and I was feeling like a fraud, thinking: ‘Are you kidding me? I’m not a genius — I just heard someone say give him the ball, so I gave him the ball!’ My best-looking games were when someone was in my ear for 80 minutes telling me what to do.”

I figure if one of the greatest fly halves of all time can say that, then certainly decision makers at every level should be demanding more from their support. The decision-maker’s arguably more different task given that he won’t have a Will Greenwood outside him/her is to know what angles, dummy passes, decoy runners, etc. do to defences, quickly consider the advice, and pick the best option for what he/she sees in front. It’s another reason I think we need to play more realistic games at training, because this is rugby. Training against passive defenders – or no defenders at all! – will not allow players to develop these skills. And I challenge all my players, from props to full backs, to be able to step into that position and make a good decision based on what they see and hear.

So, after that long-winded introduction, how can we disrupt or manipulate well-organised defences? Let’s look at some examples:

Each of these two-man moves can be done anywhere on the pitch – in wide open spaces, or close to ruck. While more support might be needed to score, the aim here is to breach the defensive line. (I’ll cover support options and lines of pursuit in a later post, though I think the lines people take are often fairly easy to spot at ground level – Go for the space and move away from the threat!)

2 v 2 Options

The first is an example of a classic Unders Line, where it’s important that the ball carrier stays straight, to fix the defender, and that the supporting runner’s directional change is sudden and sharp. If the defender covering the ball carrier is properly fixed, the strike runner can aim for the space behind his shoulder, ensuring that he gets away from the man covering him. The Overs Line is pretty much the opposite, with the strike runner flaring outward instead of inward, aiming for the space behind the third defender or off the shoulder of his if he’s turned inward. Of course, the pass is different for each – soft and flat for an Unders, and hard and wide (maybe slightly deep, but definitely in front of the runner’s hands).

The second example is often called a Y-Line these days, with the ball carrier making the sudden move. He aims for the space behind the defender beside the defender covering him. This sudden and sharp angle either allows him to slip behind that defender or draw his attention. It should be a win-win scenario if done properly. If the defender stays on his man, he can exploit the space and get behind the defence. If the defender bites, he can pass to a supporting runner who picks a tight line behind the back of the turned defender. This is usually seen going out, but can also be done on the inside if there’s enough width.

The third features a classic loop. Some people think the receiver should pop back to the passer on the inside – before she goes around – while others have the receiver pop when she’s gone around and is straightening up into the gap. I don’t mind either way, but think that each depends on how soon the receiver got the ball, how much space is in front, and what the passer intends to do when she gets the ball back. Some teams use the looping player as a decoy / distributor to pull even more defenders out of line. Other scenarios would have the looping player strike into an open gap between the second and third defenders. Ideally, the looping player would keep both options open!

I might go into them in greater detail later, but you can combine both Unders and Overs lines together in what are called Blocker and Slider moves to really open well-disciplined defences, but I think at amateur levels, the above are usually quite effective.  That said, the essential element of a complicated move is usually just one move – in a Slider, for example, the second attacker suddenly flares outward toward the third defender. If teams are truly ‘playing rugby’, they’ll assess what that does and simply pick the best way to attack the way the defence reacted to that move.

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In this second post focusing on simple ways to beat typical defensive styles, I’ll focus on the blitz defence. It’s also referred to as a ‘rush’ or an ‘umbrella’ but for the sake of simplicity I’m going to stick with ‘blitz’. This tactic is more recent in rugby’s history, and I’m led to believe it comes from rugby league. London Wasps used to be renowned for it when league legend Shaun Edwards was coach there. In this link from BT Sport’s Rugby Tonight, you can hear Edwards talk about it: [click here]. It does have quite a few limitations and it’s often referred to as a high-risk/high-reward tactic because it can stop teams deep behind the gain line or give them a huge opportunity to break out if not done properly.

Blitz Defence Characteristics:

  • Defenders typically align on the outside shoulder of the attacking player, with the intent on keeping the play contained close to the origin of the play
  • They push up fast looking to make a tackle deep behind the gain line (or go for an intercept), making them vulnerable to side steps
  • Often the outer defender comes forward more than the interior group of three or four, which looks like a gate swinging shut (whereas one could say a drift defence looks like an open gate)
  • In other systems, a central defender shoots up ahead of the rest looking or the big tackle or intercept
  • In both cases at least one defender comes further forward than the rest, leaving space behind that can be exploited by the ball carrier or a strike runner
  • They also tend to leave a lot of space between the rushing group and the full back

Exposing a Blitz Defence:

Exploit the Space Behind

If outer defenders run too far forward, they give a great exit opportunity for the ball carrier. In the diagram, the passer dummies a pass hoping the outside defender sprints up to put a big hit on the receiver, but then slips behind with a sharp angle and a burst of speed. It’s key that the ball carrier run away from his/her defender and and behind the inside shoulder of the next defender. In some cases, that defender recognises this and is able to adjust. This defender is now out of the play allowing the player he was covering to sprint forward and go looking for an offload from the ball carrier.

BLITZ - Dummy and Go

Exploit the “Shooter”

If the pass is made early and a defender “shoots up” ahead of the rest, there’s an opportunity to send someone else from either side in behind. In this situation, the support runner has to run a sharp line aiming for the space behind the defender and make a timely call for a sympathetic short pass.

BLITZ - Shooter

Similarly, when one “shooter” comes forward to cut off a pass or in an overzealous attempt to intercept, a patient passer can hold and pass behind the shooter to a strike runner coming up flat.

BLITZ - Shooter 2

Pass Deep to Get Around the Blitz

As a blitz defence usually only involves a small section of defenders coming forward, there is an opportunity to go around the closing ‘gate’. The team using this option requires patience, quality execution and belief that they can play from deep (a tackle here can mean a costly turnover!). They have to hold their depth and make early and accurate passes with little forward running so they have time to get to the outside. It can be a less-risky option to take, however, if the players leading the blitz aren’t the most agile and if support is present to run into the holes created.

BLITZ - Deep and Around

Pass Over the Blitz

If the defending line is up fast and tight, there is still an option to pass (remember: the aim of a blitz is to contain the ball on the inside and contest from a powerful, go-forward position of strength behind the gain line). In many blitz defences, the wing holds back to cover a kick. If the passer has a good long pass, he/she can try lobbing a quick one to the winger coming up flat over-top the blitzing group. For reference, Quade Cooper often does this, but he has also thrown intercepts or set up the receiver for a big hit when the pass was floated too high, allowing time for a defender to get under.

BLITZ - Over the Top

Kicking Behind the Blitz

The group rushing forward often leaves a big gap between them and the full back, inviting a short kick behind for someone to re-gather. Although a lot of people hesitate to kick as one can be giving possession away, this tactic used more than once early in the game can also cause a blitzing team to ease off, not wanting to give away too much space behind. This is one of the reasons that teams use blitzes more as an occasional / situational tactic rather than a continuous style of defence.

BLITZ - Kick Behind

Finally, there are two more great examples here outlined by Scott Allen from The Roar:

 

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In recent years, I’ve been avoiding the use of set plays as I’ve too often found that players rely on them too much and end up missing easier opportunities. They also require a lot of rehearsal, which can be a huge waste of time given how infrequently they’re used or when you opt not to use them because the opposition has figured them out. So I’d been putting players in situations and games that forced them to be creative and to consider how best to support the ball carrier/passer. This has been quite successful with teens as most I’ve worked with have a creative spark – and what teen doesn’t like to show off, really? The past two years, however, I’ve been working with men’s sides and have found this more difficult as many are set in their traditional ways. So I’ve been working with them on what I call their personal and team “tool box” – skills and tactics they can use for given situations, the same way a builder picks a certain tool for a specific (or general) job.  [Surely we’ve all used a flat screw driver to open a paint can!]

Another big part of developing analytical and clever decision makers is to put them in typical game-like scenarios and have them assess the visual cues that often appear. This means doing more than 2v1s because, while it’s essentially what breaking down defences comes to, there are so many variables in a line of defenders, that players have to consider a fuller range of options and possibilities.

We always try and attack the ‘easy opportunity’ – things like mismatches in size, speed, or ability, poor alignment, obvious gaps, etc.  Again, for teens this is often simple enough, because in our league there are always ‘exploitable opportunities’ like this. The men, however, are generally more organised, especially as defence is such a major (and easy) focus these days.  So our scenarios therefore have focused on defensive styles and how to beat them based on the inherent limitations or opportunities in their structure (see below). In order to speed up the process of picking the right tool for the task at hand, we brainstormed ideas on how to beat each style and focused on just a few that fell within the team’s knowledge and abilities and which matched our preferred style of play.

Below, and in subsequent posts, I’ll outline some of the ‘tools’ we use for different styles of defence, starting with the classic drift defence.

Drift Defence Characteristics:

  • Defenders align on the inside shoulder and push out
  • Usually space in front on the outside – a tactic used when defending teams out-numbered – with last man hanging back to invite the ball to go wide so they can reduce width and push toward the sideline
  • Susceptible to cut backs on the ‘soft shoulder’ (i.e. inside shoulder, especially if the push becomes lateral)
  • Help from the inside defender is vital to cover the ‘soft shoulder’

Exposing a Drift Defence:

Attacking the Soft Shoulder

As defenders push out, it’s difficult to adjust to someone changing directions against the flow of the push. This is a classic ‘attacking the branches of the tree, rather than the trunk’ moment. A tight line on the inside shoulder might just catch an arm. Too close to the inside defender, and the ball carrier might be caught. If the inside defender is a bit lazy, then there’s a huge opportunity.

DRIFT - Cut Back

Inside Ball to Support Runner

The trick here is that there has to be a reasonable gap between defenders. Again, aided by a lazy inside defender, but not impossible if the timing of the support run and pass is good. The support runner might also expose a different gap than noted below if the inside defender pushes too early onto the receiver, leaving an even bigger gap. If the defenders are disciplined, though, it’s really the space behind the ball carrier’s defender that needs to be attacked.

DRIFT - Inside Ball

Pass Wide and Flat

As noted, drift defences tend to hang back on the outside hoping to force the attacking team toward or even into touch, often accommodating for a lack of numbers out wide. So a simple solution is to get the ball there as quickly as possible. The key element is to get the ball there quickly and relatively flat. If the pass is loopy and deep, the drift pushes out and comes up. Where it’s quick hands or a long and flat miss pass, the flatness of the strike runner will expose the space before the defenders have time to cover it. Drift defences are trying to buy time, so take it away. On the flip side, if the pass is a early, the attackers can preserve width the defenders are trying to close down by straightening up.

DRIFT - Wide

Looping Run

The looping run can be effective if the player looping around is actually quick and if the passer picks a line that effectively blocks the drifting defender. Timing is key here, as if the passer pops to the looping player too soon, s/he’ll likely get tackled from the side by the drifting defender. That said, if the passer recognises this happening, the passer can dummy, hold and go using the looper as a decoy. This situation is made easier for the looping runner if the third attacker moves wide, drawing the third defender. This would present one of those either/or situations that should be win-win … third defender stays on third attacker, and looper has a gap; third defender steps in on looper and s/he passes to the third attacker who should have a massive gap.

DRIFT - Loop

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I read an insightful article ahead of this weekend’s England v Ireland encounter and wanted to comment on what I feel is a missed opportunity in the England side, but also for a lot of amateur teams still stuck in the past regarding what forwards are meant to do in attack.  From the article:

“FOR ME, THE biggest work-on at the moment – with the tight-five forwards and everyone – is ‘seeing the game.’ It’s all about the decisions people make on the field, under pressure.

“The more you focus on that, the more all the players start ‘seeing it.’”

So said England attacking skills coach Mike Catt of what he’s attempting to achieve with the group of players head coach Stuart Lancaster has identified as good enough to win the 2015 Rugby World Cup.

An intelligent second-five-eighth in his time, Catt wants England to eventually emulate what the All Blacks are doing with their simple, skills-based approach to rugby.
“You look at New Zealand; their tight five can do what their centres do and that’s why everyone else is chasing them,” Catt told Sportsmail. “They have this understanding, an ability to ‘see it’ and make the right decisions at the right time; to do the right things.

“The beauty about what we currently have here is that it’s a young enough team for us to work on developing that.”

There certainly have been signs that Catt’s focused work is bringing about improvements in England’s ability to make more intuitive decisions on the pitch but they remain, for now, a side who rely on a fairly rigid structure in attack.

I’ve been trying the same with the men’s 2nds team I’ve been coaching the last few months.  The message is clear and simple: everyone’s a carrier and everyone’s a decision-maker. Forwards are not just there to crash it up and set up / clear rucks. That sort of thinking is ancient and reduces your team’s potential in attack. Why have just seven or eight players (no. 8s always chosen as players to cross the gain line) when you can have fifteen, and seven more on the bench? Everyone needs to focus on getting through the defensive line or putting someone through the line.

England talk about this a lot, but the bit I’ve bolded is very apparent.  They’re getting forwards into what aren’t ‘pods’ – with a strike runner at the head and two or three ‘support’ players behind (who’re there mostly to ruck or maul). They, as do New Zealand and Australia (probably others) stretch out forwards in what look like mini ‘back lines’ of three our four. The difference between England and New Zealand, however, is what those forwards do with the ball and how they attack.  Currently, in the England team, the guy who gets the ball crashes it up 9.5 times out of 10 (made up stat but seems like pretty much every one, with the odd offload or pass before contact).

All that does is cut off the space that the backs previously had and everyone’s so well drilled in defence these days that they’re not really occupying more defenders to create an over-lap. (This may work at amateur level, but I challenge my players to think on a level that we’re always trying to breach the line, not stretch out phases and hope that the defence eventually collapses in one way or another. Even a few metres gained means the defence has to back up and re-position themselves, which is better than facing defenders who haven’t had to move much at all.)  There are some examples in the article showing England forwards making the extra pass, but I’d argue that the second runner is not really looking to take space, as they still crash it up blindly – and even with a support runner present. The All Blacks and some groups of forwards in the Top 14 are brilliant at moving the ball about in those little units to get beyond the gainline, at least with a half break, not just smash into it and hope to march it back or break a tackle.  I’m a big fan of Lancaster, but I’d like to see England let loose the shackles and make at least one more pass as they’ve got a lot of capable carriers.

For amateur coaches, I challenge you to train and allow your forwards to be more dynamic rugby players – especially if they’re younger and won’t grow into / settle on a position for years to come!  Put all players in realistic situations where they have to work on alignment and scan for, communicate, and exploit opportunities in high-pressure environments.  Below are a couple of scenarios I use before going to a bigger game-like scenario where backs and forwards have to work together in attack.

The first I use with backs and forwards, but can be adapted to just include forwards. The aim is to make that initial break and then support with lines of pursuit that avoids the sweeper(s) – at least a scrum half, if not one other. I like to keep the bags tight so they either have to draw and pass, power step or hammer through and then break out in another gear, fighting through the obstructions to get into good support positions.  With a lot of these activities, I demand players “run in” from the side as if they were arriving to a second or third phase, stressing that creating effective attack starts by getting yourselves into position to exploit / create opportunities – so appropriate width and depth before calling for the ball so attackers can stay straight and have legitimate options left AND right (i.e. players who swing in on an arc invariably angle out, making it easy for defenders to drift).

Shield Wall Breakout

I like this to combine what can become robotic rucking drills, instead giving players a larger contextual sense that the ruck has to be dominant and efficient to provide quick ball for the next phase. I also use this to encourage all players to move the ball from the ruck – note how the tackler rolls away quickly and acts as the half back to get the next phase started (not always realistic, but it certainly encourages tacklers to roll away quickly and get back into the play with urgency!).  That said, the All Blacks are masters at this and it adds to the dynamic of their attack, allowing speedy scrum halves the chance to play in the open field and providing more width. It’s very rare that my team attacks the channel around the ruck, as it’s so heavily defended nowadays, so also reminds everyone that we’re playing from the third defender-out.

Ruck Clean-outs for Second Phase

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Here’s a game I created that’s become popular with all three teams I’ve coached since I came up with it last year. Rapid Fire Touch is 4-handed – i.e. two different people to stop a ball carrier, after the first two-handed, the ball carrier can still run but can’t score.

  • When scored upon, the defending team leaves the field of play immediately and the attacking team can attack the opposite goal line. All players from that team must cross the goal line before joining their team mates.
  • When touched by two different players, the team in possession leaves the field of play immediately and the defending team all must cross the nearest goal line before attacking in the opposite direction.

  • In both cases, the new team enters the field of play at midfield immediately, matching up and communicating their responsibilities.

This game can be played with 3, 4, or 5 (find this to be the maximum to ensure everyone’s involved) per team. Four-handed touch encourages ball carriers to attack space and create full line-break or half-break scenarios.  It’s main focus is evasive footwork, ball movement and support lines, not to mention communication in both attack and defence. The width of the playing area can vary. Wide encourages support lines and communication as ball carriers are more likely to make breaks or pull defenders well out of position (remembering that two defenders are needed to stop one from scoring). Narrower might be better for advanced players to work on timing of the pass and run and more challenging creation of space / opportunities.  This works really well in a gym for winter training.

Encourage to communicate early, pass to space, take on defenders with evasive footwork and supporting runners to be loud and pick clever pursuit lines. Faster the better as taking away space gives the opposition less time to adjust! Great for developing a fast, open style of play training communication, seeing and taking space, support and fitness as well.

Image

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I examined the specifics of what I think is good, and not so good, about offloading from contact in a previous post, so won’t go into to much detail here on the finer points.  While watching Toulouse v Ospreys yesterday I saw a fantastic offload by French no. 8 Louis Picamoles to Census Johnston resulting in probably the easiest try the massive Samoan has ever scored.

Here’s the clip:

1. Play starts from a lineout in a game where Toulouse pretty much had forward dominance.  As is a common move with teams these days who have a strong pack, Toulouse make a few attempts to exert their dominance.  They start with a catch and drive and use their one re-start opportunity to get the ball to the hooker at the back, then restarting their shove.  As things break down, the hooker breaks off and has a go.  Some might elect to start another maul for an classic pushover, but Tolofua is a massive lad and decides to have a go.  Ospreys defence are up to the task and stop him short of the line.

2. The scrum half, Burgess, moves the ball wide to another powerful runner (they have a few!) Jean Bouilhou.  The width here is key as teams are always more likely to stack their defenders tightly around the fringes of the ruck, and in three-point stances to be able to stop the low pick and drives (see Sona Taumalolo).  Playing to a forward in the wide channels makes it more likely that he’ll be facing a significantly smaller back.  Bouilhou misses an opportunity to do what Picamoles does in a few seconds later if you stop at about 0:15-0:16 in the video.  He has just two defenders in front of him and a team mate.  He cuts back inside, not backing his power and though his team does set up a ruck and retains possession, I’d argue that he could have set up a score in one of two ways.

Simply, he could have attacked the gap between the two defenders, effectively drawing the outer one and passed before contact to the waiting player (possibly the fly half).  That close to the line, it’s incredibly hard to stop anyone who gets low enough, and if it’s Dossain, he’s a powerful player who’d be hard to stop.  In addition, at 0:16 you can see that the man who’d be responsible for defending the potential receiver isn’t squarely aligned with him.  By being a metre or so on his inside, it’d be very hard to effect anything but a side-on tackle, giving the receiver the chance to reach for the line with forward momentum or twist around to score.  Defending players within 5m of the goal line is best done when square-on with the ball carrier, and often higher than I’d usually advocate for a ‘perfect’ tackle, so the defender can: A. Stop his forward momentum, and B. Wrap arms to prevent the offload.

The second way Bouilhou might have set up a try for Dossain is performed by Louis Picamoles on the next phase.

3. With the ball bought into contact, we can see the eventual try scorer Johnston parked a significant distance away from the ruck in the lower right part of the screen at about 0:20.  He’s a big man and a quick, flat pass for him to run onto might see him charge over the line.  But as we see Louis Picamoles creep into a closer position at 0:22 we can see that Ospreys defence are already in low positions and that there are four of them on that short side.  Passing only to Johnston, who looks to be standing too high and who probably wouldn’t be charging onto the ball (I’ve seen him play a lot and this is often true with him), might see him smothered by any number of those four waiting defenders.

4. Burgess passes to Picamoles who immediately makes a dart for the space – not any one of the waiting defenders and certainly not square on.  By doing this he forces those present into the side-on / legs tackle which, as noted above, is not idea to stop any player – let alone someone of Picamoles’ bulk – this close to the goal line.  If you stop at 0:25, you will note that he’s managed to drag the defending forward, as well as drag in both the defending scrum half and winger.

5. For many players, this would be the end of the move.  Take the charge with the proverbial ‘blinkers’ on, unaware of where support is, lay the ball back and set up another ruck.  Johnston would have to come in to secure the ball and Ospreys would probably try to slow it down and buy time to re-align their defence as they had so ably on the last phases.  Instead, whether by presence of mind or by Johnston’s call – or both – Picamoles reaches his big hand around the back of the winger and delivers a soft offload to a waiting Johnston who only has to flop over to score.

6. Players with big hands, like Sonny Bill Williams, are often seen making such spectacular offloads because they can palm the ball and force it in virtually any direction.  I suspect Picamoles might be just such a player, but on the reverse angle we can see that he’s cradling the ball between his hand and forearm – which even high school girls I’ve coached can manage.  He delicately slides a pop pass to Johnson, who also demonstrates great technique in having both hands up and offering a target.

Picamoles takes out three defenders to offload to Johnston

When I teach this sort of thing to my players, I focus on a few key things that address both going into contact properly as well as thinking about what happens next.  First off, I stress that I ALWAYS want players to dominate the contact area such that they can play the ball as they wish.  NEVER do I want them to simply ‘run into the trunk of the tree’, which gives the defender(s) the advantage.  So, we address the following:

  • Move toward defender’s centre line to ‘fix’ him / her in place
  • Suddenly move away and attack the space (or ‘branches of the tree’ – i.e. arms – if space isn’t big enough to run into)
  • Maintain a powerful running line that preserves space for support players (i.e. running a sharp angle draws in the outer defender and allows the carrier forward momentum; running flat, sideways angle has little to no forward momentum and allows defenders a chance at an easy tackle)
  • Keep the body height low so one is hard to stop, but not so low that one will topple forward if dragged down
  • Keep in mind where supporting players were – is there a chance for an offload should you draw in another defender?  Where would that offload best be made – flat to the side or slightly behind?  [Support players MUST be communicating this, as most ball carriers won’t be able to see where they are / are coming from once in contact… and as with the previous article on offloading, popping the ball to a defender who’s even a metre or more back is counter-productive.  The receiver MUST be at or challenging the gain line!]
  • Keep a solid grip on the ball, and keep arm(s) free on the way down – an added bonus of teaching players to be confident in contact and to fall on their sides.
  • LISTEN and LOOK for the opportunity to make the offload.  Nothing makes me more angry watching games where players offload to unready receivers or to no one in particular.  Offloads are great, but I always stress IF IT’S NOT TRULY ‘ON’ THEN A RUCK IS BETTER, and that includes the offload to a player who’s deep as you’re more likely to set them up to be tackled well behind the ground you just gained.

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As mentioned in the first video analysis post I made a couple of months ago, there’s a lot that can be learned just by watching a clip and breaking down each little element, asking yourself “When Team A does this, how does Team B react / not react?”  Rugby’s a really simple cause-effect invasion game, with line breaks being easy to explain locally – at the point where the defence is breached (i.e. a poor tackle) – or as the result of several attempts at breaking the line (i.e. defenders over-committed to previous break downs, leaving fewer out wide on the key phase).

In this second instalment I’m going to attempt to explain some subtleties behind a very simple attacking element – depth.

In this try by Scotland over Ireland last year, the announcers praise it as a well-rehearsed move, but I think the real beauty in it is the advantages created by the two deep passes made that allows De Luca to get free, who sets up Ansbro from the game-winner.

Let’s watch … (if the time stamp doesn’t work, skip ahead to 10:23)

1. Stop at 10:30… the line out throw has been tapped down and played quickly.  A decoy runner causes the Irish defence to condense itself and hesitate its forward pressure.  Catching a defender flat footed is a great opportunity as he won’t easily be able to adjust to your sudden changes of movement.

2. Stop at 10:32… the pass has been played deep and the passer is already looking to go wide with another pass.  This is often where I’d expect to see teams use the strike runner, intending the second receiver to take advantage of the decoy’s effect on the defence.  Scotland, however, have banked on this and are using that second receiver, merely as a pivot.  He barely runs at all with the ball and is already turned to fire a wide pass.

This results in one of those hard-to-explain situations, but bear with me and maybe watch this section of the clip a few times.  With proper depth established between passer and receiver, I think there often exists two situations that attacking teams can take advantage of … and I’ve not yet figured out how to correct it from the defensive side, so let’s leave that for now (probably a slower rush forward, keeping feet moving so one can adjust… anyway… )

a.  The defensive line again hesitates because the passer has two hands on the ball and obviously isn’t going to bash it up right away.  Some players, like the Dan Carters of the world, shift into another gear and look to exploit flat footed defenders by attacking the space, often toward the inside shoulder of the next defender outside.  This player either takes him, or stays on his man, presenting a great 2 v 1 situation.  This doesn’t happen here.

b. The potential to, instead, pass to a deep runner presents a situation where the defender in front of him often gets caught in two risky situations.  In one case, he opts to maintain a flat defensive line with his team mates – giving the receiver of the deep pass lots of time and space to do as he wishes, and many great outside centres will attempt to beat his man on the outside or draw in the winger to put his man away (Conrad Smith is often the benefactor / orchestrator of just such a situation).  The other case – which we see here – sees a defender who either gambles or panics by rushing up early to close the space and make a hit well behind the gain-line (or sneak an interception).  The defender fails in his gamble. De Luca cuts inside and gets behind him.  Defensive line compromised and line break achieved, with others having to cover the outside centre’s mistake.  De Luca draws those covering defenders and makes a simple pass to Ansbro who also has plenty of space and side steps the final defender for a great try.

As one announcer says, “Simple move, done well.”  That’s it.  That’s all rugby needs to be.  It’s probably a rehearsed move, but the real killer elements are: the first decoy run which has the defence condensed from the get-go and also causes them to halt their forward run; the first deep pass which gets the ball to a play-maker in space with plenty of time to act; and the second deep pass, without hesitation or an unnecessary run, to free up the strike runner who catches his man making the wrong choice in a risky situation all based upon what to do when there’s too much space between.

… on second viewing, I noticed the second decoy runner in the backs, but think I missed it the first time as he probably wasn’t necessary.

Finally, it’s interesting watching the head-on replay as you can see #8 freeze dead because of the decoy, #7 come in to ‘help’ 8, but then have to cut back out.  10’s on the first passer’s outside shoulder and points for help from 7.  By this time, the defence is tracking sideways – never an ideal situation as they’re susceptible to cut-backs. 13 has made his gamble and all three covering defenders panic in focusing  on De Luca, freeing up Ansbro for the simple run.

There are some other great examples of the use of depth in this video of England women taking advantage of a too-passive Scottish defence…

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I’m not the biggest fan of sevens, but it can be a great venue to grow the game in smaller areas / schools and can serve to create a microcosm of the (much superior 😉 ) XVs game for skill and vision development purposes.  As some schools in these parts have opted for sevens tournaments this season, and to any of you who are heading into your sevens seasons, here’s how I addressed tactics with the successful school boys team I coached last year.

Our simple rule in attack was “attack the easy space”, which was broken down into two or three ‘tactics’ if you will:

1. Two passes away from the ‘muck’.  I conceptualised this by getting them to think about simple maths.  One guy makes a tackle, one guy probably goes to ruck and two more will probably get into ‘post’ positions around it – 4 guys in about 15 or so metres of width.  That leaves three guys left to cover the other 40+!  There’s going to be “easy space” elsewhere.

The “easy space” is space in front of the ball-carrier, giving the him more time to think and act; space in between defenders, the bigger gaps the better; and the space behind, angling runs behind defenders ‘fixed’ by team mates.

2. Go with the flow when we have quick ball and momentum.  If we are beating them to the break down, they won’t have time to get set – if they’re even there at all!  Eventually, we’ll draw them into a narrow area and we’ll go back to Plan A.

3. Stay on your feet.  We talked about how being tackled was a ‘fail’ (kids love that word!) to the principles of going forward, maintaining possesion (not guaranteed in contact), and maintaining pressure (giving the defence chance to contest and re-organise).  So we worked on timing of runs and both timing and quality of passes, support lines and communication to get the ball to the “easy space” and of what the support options are, all in an effort to avoid getting tackled.

4. … not really a ‘tactic’ but possession is everything in sevens.  Keeping it when attacking.  Winning it when defending.  And getting it back after a try has been scored.

In this photo, the French player has space in front, a supporting player on both sides and two Canadian defenders turned sideways – he should have plenty of options!

Technically, I also preached that the early, deep pass was the preferred one to start our “two passes” tactic to get the ball to the quick runners in a bit of ‘easy space’.  I demonstrated how attacking close to the line against an organised defence is like bashing into a wall.  Not ideal for any team when you’ve only got seven and at least three get involved in a tackle contest, let alone smaller players!  Instead, I showed them how typical defences react to seeing a quick runner with the ball 10-15m away from them… some panic and rush out of the line, or the line comes up slower to stay together, or it otherwise loses its shape and provides opportunities.  (Conversely, we called our defence THE BLUE WALL – saying that it’s what the colour of our jerseys would look like to the opposition … they wanted to call it THE BLUE TSUNAMI, but someone reminded the group that Japan had just experienced a tragic one and it wouldn’t be in good taste.  I was impressed with that, coming from a Yr. 7 boy, and with the group who never mentioned it again!)

Positionally, my other recommendation is NOT to have your most creative player in the traditional ‘first receiver’ role – if you agree with the ‘two passes’ tactic.  We’d have one of the ‘speed’ players as the ‘first receiver’ who’s immediately play the ball to the decision maker, who had another speed player outside him.  We also conceptualised this as the ‘diamond’ of our attack strategy, with the decision maker trying to always get the ball in a central position, with support to his left and right, and the player who started the play following in behind (i.e. the acting half / original passer from the break down or set-piece).

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